0 comments 08 December 2009

===================================================
Status
===================================================
-Health: 5.3(1 sun fragment)
-Ink: 5
-Praise: 17//


-Items:
--Holy Bone S
--Exorcism Slip S
Traveler's Charm
--Feedbag (Seed) 1
--Feedbag (Herbs) 3
--Feedbag (Meat) 3
--Feedbag (Fish) 3
--Stray Bead (1)
--Demon Fang (1)
--Yen: 35344


---Equip:


----Reflectors:
-----Divine Retribution


---Tools:
----Astral Pouch


-Treasures Found:
--Rat Statue
--Coral Fragment



-Foods Found:
This Part:
--Grapes (fill Astral Pouch 1)


Previous Parts:
--Turnip (fills Astral Pouch 1)
--Rice Balls (fills Astral Pouch 1)
--Bale of Rice (fills Astral Pouch 3)
--Watermelon (fills Astral Pouch 5)
--Cherry Cake (fills Astral Pouch ?)
--Orange (fills Astral Pouch 1)
--Peach (fills Astral Pouch 1)
--Apple (fills Astral Pouch 1)
--Dumplings (fills Astral Pouch 1)
--Potato (fills Astral Pouch 1)
--Radish (fills Astral Pouch 1)
--Carrot (fills Astral Pouch 1)
--Gourd (fills Astral Pouch 1)
--Chinese Cabbage (fills Astral Pouch 1)
--Cabbage (fills Astral Pouch 1)


===================================================
Battles
===================================================
This Part:
Total # of battles: 15
Time 100%: 13
Time 66%: 2
Damage 100%: 13
Damage 75%: 2


Previous Parts:
Total # of battles: 13
Time 100%: 9
Time 66%: 2
Time 33%: 1
Time 0%: 2


Damage 100%: 11
Damage 66%: 2

0 comments 11 February 2009

Yeah, I've been busy with alot of stuff, mostly school related, and havent had time to write up these logs, along with barely any time to even play. I'll do my best to update when I have time.

0 comments 06 February 2009

===================================================
Log
===================================================
Shinshu Field:
          The first thing we notice as we walk into the field is that a good 75% of the field is covered in black curse. Issun says it must come from something with more power than a god. Well, that sucks. Even Okami gets hurt slowly while in the curse zones. If the rest of the world is like this, that may cause some problems. This curse introduces a new thing though, "random" encounters. These are non forced battles, that you get into by running into green slips of papers with fire around them, floating around on the field.


          After running a bit in the field, we find a guardian sappling. Yay? No, not yay. It's wilted, and it doesnt have any leaves on it. Issun mentions that we could revive it if we had a brush stroke that could do that. So we run off towards Hana valley, the only place we can go right now. On the way you'll meet a nameless man(if his name is nameless doesnt that mean he isnt nameless?), who mentions his buildings are gone because of the curse, and Susano ran into the valley. Crap.


Hana Valley:
          So we're in Hana Valley. This place is beautiful..wait. No it's not. It's all browns and grays, and there's a weird fog covering the whole place. Well shit. I guess it's our job to clean this up. Even the water's brown. We run up the path along the river, and the first thing we encounter is a fire, with a bunch of demons to kill. No big deal, we do it. Yay, we free some terrain. Then the mother ****ing curse eats it again, all "om nom nom". Nothing else to do, so lets keep going up the path.


          On this screen there are trees. But these trees have fire for leaves, and pull balls out of no where to throw at you. Damn animate trees. You can powerslash the balls to send them back and stun the trees, which is all you can do for now. Run run run slash run slash run run up the path where there's nothing to explore till you get to a bigger clearing, a wall painting, and Susano. Issun decides that you have to check the painting first, so you do, and there's a bunch of cracks on it. Not knowing what to do, we go talk to Susano. But before you can talk to Susano though, some demons jump you. Kill em, and the cracks on the wall dissapear.


          Looking at the wall, it has a picture of a sun shining light on ball, reflecting it onto a sappling, making it. But the Sun's missing! Oh wait, we can just draw the sun in. Okay then, that's fine. Drawing in the sun moves the boulders that Susano tells you are blocking his way to his secret hiding, I mean, secret training grouds. He runs in, and we follow.


          Run in, following the river and waterfall, we get to another sappling, yay! Noes, it's really small. There's a ramp up to where there's a pool of water, but there's nothing to do there yet. Go back and and you find a pathway blocked like in the cave in the tree. Again, power slash it to go through. On a higher ledge than the path through there, there is a save mirror. Boss soon? Maybe. We save, and then go through the next entrance to find Susano, a crystal ball, and a..sleeping bear? That bear is fricken huge, how does it stand on that teeny ball? Well, Susano think's the bear evil, so he starts cutting up the torches so he can do his special move on the bear, and we have no choice but to help. He does his exploding implosion, Susano Style, and the bear falls off.


          Susano decides to run off again, to fight more monsters, but what he means by that is to cower in a hole while we go save the world. Ah well, at least we can get to the crystal ball now. Thing is a bitch to roll, it doesnt lock on or anything to you, so you have to keep stoping and re-ajusting your direction. We roll it alll the way back to the sappling, up a ramp, and to a little pool of water. It lands in the water, and then the water starts to lift the ball off the ground. It's still dark though, and that picture said we need the sun. Lets draw the sun! Okay, we drew the sun, and the light focuses on the ball, which refracts it towards the tree sappling. Now it's getting bigger, and bigger, and bigger...it's revived! No, not really, it's leafless like the one in the field, and as such is useless.


          What a drag. This would be the perfect time for Issun to mention some little hint. Oh, there's a constellation in the sky now Issun? Thanks buddy! It's Sakigami the monkey! Sakigami has part of the power of greensprout, which is split between Sakigami and two others. Here we learn bloom, which lets us revive the tree. We use it, after a dozen or so times of screwing up drawing a fricken CIRCLE, giving the tree beautiful leaves again. We get to watch the same thing that happen in the village, the whole place get it's color back. Hana valley is safe once again.
===================================================
Status
===================================================
-Health: 5
-Ink: 4
-Praise: 17


-Items:
--Holy Bone S
--Exorcism Slip S
Traveler's Charm
--Feedbag (Seed) 1
--Feedbag (Herbs) 3
--Feedbag (Meat) 3
--Feedbag (Fish) 3
--Stray Bead (1)
--Demon Fang (1)
--Yen: 0????


---Equip:


----Reflectors:
-----Divine Retribution


---Tools:
----Astral Pouch


-Treasures Found:
--Coral Fragment



-Foods Found:
This Part:


Previous Parts:
--Turnip (fills Astral Pouch 1)
--Rice Balls (fills Astral Pouch 1)
--Bale of Rice (fills Astral Pouch 3)
--Watermelon (fills Astral Pouch 5)
--Cherry Cake (fills Astral Pouch ?)
--Orange (fills Astral Pouch 1)
--Peach (fills Astral Pouch 1)
--Apple (fills Astral Pouch 1)
--Dumplings (fills Astral Pouch 1)
--Potato (fills Astral Pouch 1)
--Radish (fills Astral Pouch 1)
--Carrot (fills Astral Pouch 1)
--Gourd (fills Astral Pouch 1)
--Chinese Cabbage (fills Astral Pouch 1)
--Cabbage (fills Astral Pouch 1)


===================================================
Battles
===================================================
This Part:
Total # of battles: 8
Time 100%: 4
Time 66%: 2
Time 33%: 1
Time 0%: 2
Damage 100%: 7
Damage 75%: 1


Previous Parts:
Total # of battles: 5
Time 100%: 5


Damage 100%: 4
Damage 66%: 1

0 comments 03 February 2009

===================================================
Log
===================================================
          After exiting the tree, I immediately cut down the fruit using my power slash. It opened up, restoring color to the village in a giant wave, show casing the whole area, and damn it's pretty. It's still dark though, and after you walk down the path, you find a villager in stone. Uh-oh, somebody's fruit didnt do as good of a job as it should have.


          Issun thinks that it's just a statue, and that you should move on, so we do. Walk down the pathway along the cliff to the bottom where all the houses are. You'll find more statues. Talk to two more of them and he mentions that maybe you should get to higher ground to see whats going on. Walk back up the pathway, and then farther up, and shortly after you reach a platform over looking the tree.


          On this platform, Issun notices the sun missing, and mentions it would be impossible to draw the sun, which he also does if you try to draw the sun before getting there. When you draw the sun, it appears, clearing up the sky and un-statueing the villagers. After Issun goes on about being impressed, the village elder, Mr. Orange, shows up behind you.


          He mentions that you look like Shiranui, but there's no way you could be. The game also shows you from his perspective, and you look like a normal wolf, no color or divine instruments. Issun comments that this is because the power of the gods is weakened because of them not praising you any more. Right then though you get into a battle with demons, after tossing the elder off the platform to get him out of the way. Defeat these guys the same as in the tree, and you restore the lake and trees near the platform, giving you some praise. This happens with all fights like this now.


          After this, you can go about the village freely, talking to all the different villagers to do stuff for them, and to get praise. If you go inside the elder's house, cut a wall, and then dig, you can find a treasure chest. Talk to the kid with a dog and he'll tell you his dog could dig up nine of the ten turnips in his mother's field. If you dig up all ten, avoiding the lady trying to hit you, you get an oddly shaped turnip. Give it to the kid to prove you're better, and get some praise. You can jump then wall jump up a cliff near where the kid was to get another treasure chest, and two more are in the nearby river.


          Talk to the village elder's wife, and she'll mention that her drying pole is missing. You can draw it in, and then she'll mention she wishes the sun was closer to dry her clothing faster. Draw the sun and she'll give you some praise. The next villager to help is the one that makes the Sake, but she can't, because her water wheel is broken. Draw in the rest of the water wheel, and then she can go inside and make you a special sake that you'll carry around untill the next part.


          Finally, you can try to leave town. Except there's boulders in the way. And a merchant trying to push them out. Talk to him and he'll mention that he feels possessed, which triggers a battle with demons. Kill them to restore some trees and animals, but it doesnt give him enough strength to push the boulders. He'll ask you to get Susano.


          We walk over to Susano's house, but it doesnt look like anybody's home, so we cut this log on the right side of his house to reveal the basement. There's Susano, sleeping. You can use either power slash or your headbutt to wake him, I used power slash. Issun will tell him that he needs to help the merchant, and he's all "blah blah no" and so you throw him on top of you, and get to run around with Susano on your back. We then run him up through and out of his house over to the rocks. He'll say that he needs to practice, and runs off to his yard, where you find him sleeping, because he ran out of sake. This is where you go back and get sake from the water wheel house if you havent already.


          After you get him his sake, he'll start practicing, first on two dummies, then a rock. Thing is, he sucks, and wont cut them unless you use your power slash on them, including the rock. He believes that he did it, so he'll run over to the boulders with confidence that he can do it. We follow, and then do the power slash thing again to destroy the boulders. I guess he helped a little bit though, because it doesnt just let you do that before. He runs off out of town to kill monsters, and the merchant sets up a shop to let you buy and sell stuff.
===================================================
Status
===================================================
-Health: 4
-Ink: 3
-Praise: 44


-Items:
--Holy Bone S
--Exorcism Slip S
--Feedbag (Seed) 3
--Feedbag (Herbs) 3
--Feedbag (Meat) 3
--Feedbag (Fish) 3
--Stray Bead (1)
--Demon Fang (1)
--Yen: 09193


---Equip:


----Reflectors:
-----Divine Retribution


---Tools:
----Astral Pouch


-Treasures Found:
--Rabbit Statue
--Glass Beads
--Base
--Coral Fragment
--Dragonfly bead


-Foods Found:
This Part:
--Turnip (fills Astral Pouch 1)
--Rice Balls (fills Astral Pouch 1)
--Bale of Rice (fills Astral Pouch 3)
--Watermelon (fills Astral Pouch 5)
--Cherry Cake (fills Astral Pouch ?)


Previous Parts:
--Orange (fills Astral Pouch 1)
--Peach (fills Astral Pouch 1)
--Apple (fills Astral Pouch 1)
--Dumplings (fills Astral Pouch 1)
--Potato (fills Astral Pouch 1)
--Radish (fills Astral Pouch 1)
--Carrot (fills Astral Pouch 1)
--Gourd (fills Astral Pouch 1)
--Chinese Cabbage (fills Astral Pouch 1)
--Cabbage (fills Astral Pouch 1)


===================================================
Battles
===================================================
This Part:
Total # of battles: 3
Time 100%: 3
Damage 100%: 3


Previous Parts:
Total # of battles: 2
Time 100%: 2


Damage 100%: 1
Damage 75%: 1

0 comments 01 February 2009

===================================================
Log
===================================================
          After the scene with the man and the sword, it shows the shrine, and then the wood spirit Sakuya appears. She has little power left, but with what she does have, she summons Okami Amaterasu, making the statue come to life. Shortly after, something starts to rustle inside her robes. Out comes the wandering artist, Issun. It appears Issun and Sakuya know each other, but nothing is said about the relationship as of yet.


          Issun decides he's going to travel you. Okami in response eats him. He gets out right away, but like anybody else, didnt exactly like that. To show that he's fine to come along, he shows his mighty sword, Denkomaru, which like him, seems to be shorter than just a couple centimeters.


          After Issun and and Sakuya finishing talking, Okami too if she could talk, Sakuya summons a giant, leafless, unnamed tree. She tells you that the souls of all the villagers are in the fruit that hangs from the tree. Issun wonders how you're going to get it down. You then get control for the first time. (Only took 13 paragraphs)


Outside the tree:
          The controls are fairly simple, even more so because you cant do much on this screen. A is to jump, B doesnt do anything yet, C is to dig, which doesnt do anything yet, Z is bark, which lets you see your status, and waggle is to dash. As you dash, you start from kicking up dust behind you, to leaving grass behind you, to leaving flowers.


          There's little you can do on the first screen. If you try to leave towards the village, some secret force that seems to appear in all games stops you. You can also examine the fruit, where Issun just wonders how you'll get it down. The only other thing to do is enter the tree's giant shining hole, so we do.


Inside the tree: screen 1
          When we enter the tree, it doesnt look anything like the inside of a tree. It has a clear, night sky above the grassy fields you're on, which must be floating. After wondering where the hell I am, we go farther ahead. Due to this being a tutorial area, we get stoped every 25 or so meters. First stop is the Origin Mirror, a mystical thing that is said to record the memories of whoever appears in it's reflection for all eternity. AKA a save point.


          After you saved, and cross a bridge, you find your first jars. You break these by running and waggling the wiimote to headbutt. Right now the only thing that comes out is money, a couple hundred yen per jar. Keep moving ahead and you seem to come to a dead end. Only Issun tells you that you can wall jump by hitting a wall mid air then jumping again. Do so and you find a treasure chest with a Holy Bone S. You open chests the same way as jars.


          As you go farther along after jumping up the cliff, you'll find a stone saying "River of Heavens". Except there's no river connecting where you are to the other area you see. There's a little bit of water, or a dense amount of stars that acts like water, but then a gap. With no way across, we go up the hill nearby. At the top, Issun notices a constellation with a missing star. You then get to draw in the missing star using a brush. Doing so releases Yomigami, the dragon god, who gives you the brush power of restoration. Each time you use this, your ink meter goes down one, you start with three. If you use all three, you revert into a god powerless wolf, losing your color and ability to use divine instruments, along with brush strokes. All jars now can give you ink if you're running low.


          After Yomigami gives you the power of restoration, we go back down to the river, where we bring up the drawing page, and use our brush to drawn in the river of heavens. Draw in enough of it to cross the other side, and then you can swim across. The other side is a circular area with a gate, shining just like the entrance to the tree. Issun doesnt let you go through untill you open up the chest in the area, which contains the Astral Pouch. Fill this up with 200 points of food, and it counts as an extra life. All jars now hold food, the jars near by containing only food. After getting those, we head to the next screen


Inside the tree: screen 2
          This screen has little of intrest till the end. It's just a long path, with some jars, alot of trees, and a river. If you jump over the river in a certain spot, you find a chest with your first stray bead. There are one hundred of these beads to collect. As you get to the end, you find a cave-ish area with a statue of the great warrior Nagi, except his sword is broken. As you approach though, the gate closes. With nothing else you can do, you use your restoration brush stroke to fix his sword. Doing so reveals another constellation. Fill in the missing start to reveal Tachigami the mouse. Tachigami gives you the brush stroke power slash, able to cut through even boulders. After practicing on a boulder, it lets you run around again, where you use the stroke on the closed gate to break it.


          Nothing else happens again untill you're half way down the path, where a fire-ish circle appears around you, trapping you in with a couple demons. This gives you the chance to use your first divine instrument, the reflector Divine Retribution. Waggle the wiimote to swing it around for a couple hit combo. After a couple hits the demons turn to stone, which means they become weak to brush strokes. Using a power slash on them like this will finish them off. Easy fight of course. You then continue down the path, and nothing happens untill you get near the entrance to the tree, where you fight your second battle. This battle is the same as the first, simple fight vs a couple demons. After this second battle, we exit the tree.

===================================================
Status
===================================================
-Health: 3
-Ink: 3

-Items:
--Holy Bone S
--Stray Bead (1)
--Yen: 03917

---Equip:

----Reflectors:
-----Divine Retribution

---Tools:
----Astral Pouch

-Foods Found:
--Orange(fills Astral Pouch 1)
--Peach (fills Astral Pouch 1)
--Apple (fills Astral Pouch 1)
--Dumplings (fills Astral Pouch 1)
--Potato(fills Astral Pouch 1)
--Radish(fills Astral Pouch 1)
--Carrot(fills Astral Pouch 1)
--Gourd (fills Astral Pouch 1)
--Chinese Cabbage (fills Astral Pouch 1)
--Cabbage(fills Astral Pouch 1)

===================================================
Battles
===================================================
Total # of battles: 2
Time 100%: 2

Damage 100%: 1
Damage 75%: 1

0 comments 31 January 2009

The first poll is closed, and so it has been decided that the first log is Okami. Feel free to comment with opinions, advice, or games you think should be nominated for the next log.


For this log, I'll be explaining everything on a screen by screen explination. Let me know what you think of this layout.


Just as a warning, I have played and beaten this game before, though most of the last playthrough was several months ago. I will not be starting a new game + though, I will start a normal new game, so none of my health/ink/etc carries over.


===================================================
Log
===================================================


Opening:
The game starts out with backstory of the hamlet you start out in, Kamiki. All the art is drawned on scrolls of paper, beautifuly I might add, along with animated effects, like pink flower petals falling across the screen. The game really focuses on art direction and story telling.


The hamlet of Kamiki is a for the most part peaceful village, with one exception. They have an annual "festival" for the evil monster Orochi. Orochi will cause a white plumed arrow fall every festival, hitting the house of the maiden of the village he has chosen as his sacrifice.


This year alot is different though. For starters, a white wolf named Shiranui has been patroling the village. It has been assumed that this wolf is a familiar of Orochi, and as such, everybody in the village tries to avoid it as much as possible during it's patrols through the village. Only one villager dared to confront the wolf, the warrior Nagi. Nagi fought the wolf several times, but each time, the wolf gracefully and swiftly defeated him.


What a coincidence that this warrior is also in love with this year's sacrifice, the most beautiful girl in the village, Nami. Nagi is outraged at that, and as such, on the night of the sacrifice, goes in her place. He reaches the Moon Cave, the lair of the evil beast Orochi, prepared to fight.


Nagi then fights the beast, fighting bravely and valiantly in the pitch dark of the cave, the sky completely covered in black clouds. Despite trying his hardest, his blade cannot even scratch the beast, and soon becomes fatiged and unable to fight.


As this happens, the wolf Shiranui appears, it's fur shining brightly even in the completely darkness. Shiranui too fights with all of its strength, but is unable to harm Orochi. Even its brush techniques, like summoning gusts of winds to stop his breath of flames, or creating a giant tree to block attacks, lets it do anything.


Both the warrior and the wolf were tired, vulnerable. But before Orochi could finish them off, Shiranui threw its head upwards towards the sky, letting out a thuderous howl, moving the clouds themselves, letting the moon shine brightly into the cave. The light from the moon started to reflect off of Nagi's sword, Tsukuyomi, filling it and him with newfound power.


With the light from the moon, Nagi was able to and began to cut off the heads of the evil monster. One by one each of the beasts eight heads were cut off, landing in a lake of blood from the monster itself. Finally the beast was defeated, Kamiki saved from evil Orochi.


This came at a price though. Poor Shiranui had been posioned by the beast, and collapsed. Nagi carried it back to the village, where everybody was waiting. By the time they got back, Shiranui had stoped moving. Nagi put Shiranui on the ground, and as the village elder touched its head, Shiranui let out one last weak, pitiful bark.


The village honored Shiranui greatly for its sacrifice for the village, and constructed a shrine at the topmost part of the village. This shrine watched over and protected the village, keeping peace, for a hundred years...


Opening, 100 years later:
The game then stops with the animated scroll art, and goes into normal animation. It starts out with a man you cant see any details of from the lighting, walking up to the great warrior Nagi's sword. This sword had been placed inside the Moon Cave in order to seal away Orochi and his ancient curse.


The man believes that to be nothing but a fairy tale though, and pulls it out. The moment he does so, the whole cave begins to shake. Orochi emerges, asking him to say "I wish darkness apon this world", to fully awaken his powers. Instead he drops the sword, and runs out. Orochi starts to reap chaos all across the country, known as Nippon, covering it all in darkness. Only one village, with a certain shrine, has not yet been consumed by this curse...

0 comments 29 January 2009

Well, the first poll is up. The five games up for my first log are:

Okami
Metroid Prime 3: Corruption
Tales of Vesperia
Sonic Adventure 2: Battle
Skies of Arcadia: Legends

Two action/adventure games, two great RPGS, and a shooter.

The poll closes midnight, friday night, to let me start this up this weekend.

0 comments 26 January 2009

Welcome to my blog, and my first post. It'll be hard to know what games I can write logs for if I don't give you a list, so here it is, all 160 games, alphabetically by system.

After looking through this list, please comment saying which games you would like me to log (no more than 5 per person).

On thursday (29 January, 2009 )I'll host a poll that will have the most asked for games in. The game with the most votes will be my next log, ties will be decided by either coin flip or dice roll.

Wii (22)
1.Battalion Wars Wii
2.Bully: Scholarship Edition
3.Dance Dance Revolution: Hottest Party
4.Excite Truck
5.Fire Emblem: Radiant Dawn
6.Guitar Hero 3: Legends of Rock
7.Guitar Hero: World Tour
8.Legend of Zelda: Twilight Princess
9.Mario Kart Wii
10.Metroid Prime 3: Corruption
11.Need for Speed: Carbon
12.No More Heroes
13.Okami
14.Resident Evil 4: Wii Edition
15.Sonic Unleashed
16.Super Mario Galaxy
17.Super Paper Mario
18.Super Smash Bros Brawl
19.Tales of Symphonia: Dawn of the New World
20.Trauma Center: New Blood
21.Trauma Center: Second Opinion
22. Sonic and the Secret Rings (unavailable)


360 (3)
1.Kung Fu Panda
2.Lego Indiana Jones
3.Tales of Vesperia


DS (35)
1.Advance Wars: Days of Ruin
2.Animal Crossing: Wild World
3.Asphalt Urban GT
4.Brain Age
5.Castlevania: Dawn of Sorrow
6.Castlevania: Order of Ecclisia
7.Castlevania: Portrait of Ruin
8.Children of Mana
9.Civilization Revolution
10.Custom Robo Arena
11.Diddy Kong Racing DS
12.Disgaea DS
13.Final Fantasy 3
14.Final Fantasy Crystal Chronicals: Rings of Fate
15.Final Fantasy Tactics Advance 2: Grimoire of the Rift
16.Guitar Hero: On Tour
17.Kirby Canvas Curse
18.Kirby Squeak Squad
19.Legend of Zelda: Phantom Hourglass
20.Lost in Blue 2
21.Mario Hoops 3v3
22.Mario Kart Ds
23.Mario and Luigi: Partners in Time
24.Mario vs Donkey Kong 2: March of the Minis
25.Megaman DX
26.Meteos
27.Metroid Prime: Hunters
28.New Super Mario Bros
29.Nintendogs: Lab and Friends
30.Pokemon Pearl
31.Sonic Rush
32.Super Mario 64 DS
33.The World Ends with You
34.Trauma Center: Under the Knife 2
35.Yoshi's Island DS


Cube (42)
1.Animal Crossing
2.Baten Kaitos: Eternal Wings and the Lost Ocean
3.Baten Kaitos Origins
4.Bomberman Generation
5.Chibi Robo
6.Crash Bandicoot: Wrath of Cortex
7.Cubivore: Survival of the Fitess
8.Donkey Konga 2
9.Evolution Worlds
10.Final Fantasy Crystal Chronics
11.Fire Emblem: Path of Radiance
12.Gladius
13.Harry Potter: Champter of Secrets
14.Legend of Zelda: Four Sowrds Adventure
15.Luigi's Mansion
16.Mario Part 6
17.Megaman Anniversary Collection
18.Megaman X Command Mission
19.Need for Speed: Most Wanted
20.Need for Speed: Underground 2
21.P.N.0.3.
22.Paper Mario: The Thousand Year door
23.Phantasy Star Online 3
24.Pikmin
25.Pikmin 2
26.Pokemon Colosseum
27.Resident Evil 4
28.Shadow the Hedgehog
29.Skies of Arcadia: Legends
30.Sonic Adventure 2: Battle
31.Sonic Adventure DX: Directors Cut
32.Sonic Heroes
33.Spyro: Enter the Dragonfly
34.Starfox Adventures
35.Starfox Assault
36.Super Mario Strikers
37.Super Mario Sunshine
38.Super Smash Bros Melee
39.Tales of Symphonia
40.Viewtiful Joe
41.XGRA
42.Yu-Gi-Oh! The Falsebound Kingdom


GBA (24)
1.Advance Wars
2.Bomberman Max 2: Red
3.Bomberman Tournament
4.Castlevania Doublepack(Aria of Sorrow+ Harmony of Dissonance)
5.F-Zero: Maximum Velocity
6.Final Fantasy 1+2: Dawn of Souls
7.Final Fantasy 4
8.Final Fantasy 5
9.Final Fantasy 6
10.Final Fantasy Tactics Advance
11.Firem Emblem: The Sacred Stones
12.Golden Sun
13.Golden Sun 2: The Lost Age
14.Krazy Racers
15.Legend of Zelda: Minish Cap
16.Mario Kart Super Circuit
17.Mario and Luigi: Superstar Saga
18.Sonic Advance
19.Spyro: Season of Ice
20.Super Mario Bros 2: Super Mario Advance
21.Sword of Mana
22.Tales of Phantasia
23.Warioland 4
24.Yoshi's Island: Super Mario Advance 3
25.Pokemon Ruby(Lost)
26.Kingdom Hearts: Chain of Memories(Lost)
27.Advance Wars(Lost)


N64 (19)
1.Clay Fighter 63 1/3
2.Diddy Kong Racing
3.Kirby 64: the Crystal Shards
4.Hotwheels Turbo Racing
5.Legend of Zelda: Majora's Mask
6.Legend of Zedla: Ocarina of Time
7.Mario Kart 64
8.Mario Party 2
9.Pokemon Snap
10.Pokemon Stadium
11.Pokemon Stadium 2
12.Power Rangers: Lightspeed Rescue
13.Rush
14.Rush 2
15.Starwars Episode 1 Racer
16.Super Mario 64
17.Super Paper Mario
18.Super Smash Bros
19.Tarzan


GBC (6)
1.Legend of Zelda: Oracle of Seasons
2.Pokemon Blue
3.Pokemon Gold
4.Pokemon Silver
5.Pokemon Yellow
6.Super Mario Bros Delux


SNES (7)
1.Donkey Kong Country
2.Final Fantasy 6
3.Legend of Zedla: A Link to the Past
4.Lufia and the Fortress of Doom
5.Secret of Evermore
6.Secret of Mana
7.Super Mario World