06 February 2009

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Log
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Shinshu Field:
          The first thing we notice as we walk into the field is that a good 75% of the field is covered in black curse. Issun says it must come from something with more power than a god. Well, that sucks. Even Okami gets hurt slowly while in the curse zones. If the rest of the world is like this, that may cause some problems. This curse introduces a new thing though, "random" encounters. These are non forced battles, that you get into by running into green slips of papers with fire around them, floating around on the field.


          After running a bit in the field, we find a guardian sappling. Yay? No, not yay. It's wilted, and it doesnt have any leaves on it. Issun mentions that we could revive it if we had a brush stroke that could do that. So we run off towards Hana valley, the only place we can go right now. On the way you'll meet a nameless man(if his name is nameless doesnt that mean he isnt nameless?), who mentions his buildings are gone because of the curse, and Susano ran into the valley. Crap.


Hana Valley:
          So we're in Hana Valley. This place is beautiful..wait. No it's not. It's all browns and grays, and there's a weird fog covering the whole place. Well shit. I guess it's our job to clean this up. Even the water's brown. We run up the path along the river, and the first thing we encounter is a fire, with a bunch of demons to kill. No big deal, we do it. Yay, we free some terrain. Then the mother ****ing curse eats it again, all "om nom nom". Nothing else to do, so lets keep going up the path.


          On this screen there are trees. But these trees have fire for leaves, and pull balls out of no where to throw at you. Damn animate trees. You can powerslash the balls to send them back and stun the trees, which is all you can do for now. Run run run slash run slash run run up the path where there's nothing to explore till you get to a bigger clearing, a wall painting, and Susano. Issun decides that you have to check the painting first, so you do, and there's a bunch of cracks on it. Not knowing what to do, we go talk to Susano. But before you can talk to Susano though, some demons jump you. Kill em, and the cracks on the wall dissapear.


          Looking at the wall, it has a picture of a sun shining light on ball, reflecting it onto a sappling, making it. But the Sun's missing! Oh wait, we can just draw the sun in. Okay then, that's fine. Drawing in the sun moves the boulders that Susano tells you are blocking his way to his secret hiding, I mean, secret training grouds. He runs in, and we follow.


          Run in, following the river and waterfall, we get to another sappling, yay! Noes, it's really small. There's a ramp up to where there's a pool of water, but there's nothing to do there yet. Go back and and you find a pathway blocked like in the cave in the tree. Again, power slash it to go through. On a higher ledge than the path through there, there is a save mirror. Boss soon? Maybe. We save, and then go through the next entrance to find Susano, a crystal ball, and a..sleeping bear? That bear is fricken huge, how does it stand on that teeny ball? Well, Susano think's the bear evil, so he starts cutting up the torches so he can do his special move on the bear, and we have no choice but to help. He does his exploding implosion, Susano Style, and the bear falls off.


          Susano decides to run off again, to fight more monsters, but what he means by that is to cower in a hole while we go save the world. Ah well, at least we can get to the crystal ball now. Thing is a bitch to roll, it doesnt lock on or anything to you, so you have to keep stoping and re-ajusting your direction. We roll it alll the way back to the sappling, up a ramp, and to a little pool of water. It lands in the water, and then the water starts to lift the ball off the ground. It's still dark though, and that picture said we need the sun. Lets draw the sun! Okay, we drew the sun, and the light focuses on the ball, which refracts it towards the tree sappling. Now it's getting bigger, and bigger, and bigger...it's revived! No, not really, it's leafless like the one in the field, and as such is useless.


          What a drag. This would be the perfect time for Issun to mention some little hint. Oh, there's a constellation in the sky now Issun? Thanks buddy! It's Sakigami the monkey! Sakigami has part of the power of greensprout, which is split between Sakigami and two others. Here we learn bloom, which lets us revive the tree. We use it, after a dozen or so times of screwing up drawing a fricken CIRCLE, giving the tree beautiful leaves again. We get to watch the same thing that happen in the village, the whole place get it's color back. Hana valley is safe once again.
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Status
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-Health: 5
-Ink: 4
-Praise: 17


-Items:
--Holy Bone S
--Exorcism Slip S
Traveler's Charm
--Feedbag (Seed) 1
--Feedbag (Herbs) 3
--Feedbag (Meat) 3
--Feedbag (Fish) 3
--Stray Bead (1)
--Demon Fang (1)
--Yen: 0????


---Equip:


----Reflectors:
-----Divine Retribution


---Tools:
----Astral Pouch


-Treasures Found:
--Coral Fragment



-Foods Found:
This Part:


Previous Parts:
--Turnip (fills Astral Pouch 1)
--Rice Balls (fills Astral Pouch 1)
--Bale of Rice (fills Astral Pouch 3)
--Watermelon (fills Astral Pouch 5)
--Cherry Cake (fills Astral Pouch ?)
--Orange (fills Astral Pouch 1)
--Peach (fills Astral Pouch 1)
--Apple (fills Astral Pouch 1)
--Dumplings (fills Astral Pouch 1)
--Potato (fills Astral Pouch 1)
--Radish (fills Astral Pouch 1)
--Carrot (fills Astral Pouch 1)
--Gourd (fills Astral Pouch 1)
--Chinese Cabbage (fills Astral Pouch 1)
--Cabbage (fills Astral Pouch 1)


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Battles
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This Part:
Total # of battles: 8
Time 100%: 4
Time 66%: 2
Time 33%: 1
Time 0%: 2
Damage 100%: 7
Damage 75%: 1


Previous Parts:
Total # of battles: 5
Time 100%: 5


Damage 100%: 4
Damage 66%: 1

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